lunedì 25 maggio 2015

[Aggiornata con correzioni in inglese] Disponibile la patch 1.04 per Bloodborne


Diversi giorni fa Sony ha promesso una patch correttiva per Bloodborne, ad oggi - promessa mantenuta - l'aggiornamento è disponibile al download e pesa circa 300MB.

L'update, il cui changelog completo lo potete trovare qui (conoscitori del giapponese: all'adunata!), mira a conferire un maggior equilibrio nel gioco e corregge vari bug riscontrati.

La news verrà aggiornata quando qualche gaikokujin tradurrà il resto.

[Aggiornamento - Changelog in inglese]

  • By using password matching, you can now be matched regardless of level difference, and even with a hostile oath.
  • Conditions for the appearance of the insight store changed: it will appear when the player has one or more insight instead of 10.
  • Added a “blood chunk” item to the insight store (it will appear after playing the game up to a point). It costs 30 Insight.
  • Up to 600 Blood vials and quicksilver bullets can now be stored in the storage.
  • Adjusted the strength of some enemies in some areas in new game plus.
  • Adjusted the resistance and vulnerability of some enemies to bolt and arcane attacks.
  • Changes made to how “beasthood” accumulates. This increases duration and attack improvement by beasts.
  • Adjusted the effect of Beast Pellet items.
  • Fixed a bug of the attack force of the Rifle Spear. In particular, it was fixed a problem with the use of Blood Gems.
  • Reduced the stamina use of the Kirkhammer.
  • Reduced the stamina use of the Logarius’ Wheel.
  • Increased the duration of Old Hunter Bone and reduced the use of Quicksilver Bullets (reduced from 5 to 4).
  • Increased the duration of the effect of Tiny Tonitrus. Increased attack force. Attack force with low arcane will be higher.
  • Increased the duration of the effect of Augur of Ebrietas. Attack force with low arcane will be higher.
  • Reduced the Quicksilver Bullet cost for use of A Call Beyond  (reduced from 8 to 7).
  • Reduced the Quicksilver Bullet cost for use of Choir Bell (reduced from 8 to 7).
  • Added Short Ritual Root Chalice to the insight store after completing the Pthumeru Chalice dungeon.  It costs 10 Insight.
  • It’s possible to take advantage of the Short Ritual Root Chalice from an earlier stage of the game.
  • Added a random rewards when killing a Chalice dungeon boss. They will now drop a random Blood Gem in addition to weapon enhancement materials.
  • Different depths of Chalice Dungeons will now drop different Blood Stones
  • Depth 1: Blood Stone Shard
  • Depth 2: Twin Blood Stone Shard
  • Depth 3: Twin Blood Stone Shard and Blood Stone Chunk (Rare)
  • Depth 4: Blood Stone Chunk
  • Depth 5: Blood Stone Chunk and Blood Rock (Rare)
  • Increased the level of Blood Gems available in Depth 1-3 Dungeons.
  • Increased the amount of Blood Echoes dropped in Chalice Dungeons.
  • Co-op partners joining a cursed dungeon will only see their HP reduced by 50%, and not by 65% as before.
  • When starting co-op in a chalice dungeon, you will now spawn in the lamp room.
  • Weapons with special names like “uncanny” and so forth can now be purchased from the Bath Messengers once found.
  • Adjusted the brightness of the screen when finding a pool of Blood Echoes on the ground.
  • Corrected the bug that disconnect you from online mode when in stand-by.
  • Corrected a bug that caused enemies not to be displayed correctly for co-op guests when moving fast.
  • Further tweaks and bug fixes.

Ricordiamo anche che Shuhei Yoshida diversi giorni fa ha confermato l'arrivo di futuri DLC per Bloodborne.



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