lunedì 1 giugno 2015

CD Project RED pubblica la lista dei fix della prossima patch in The Witcher 3: Wild Hunt


La lista degli aggiornamenti è stata pubblicata dall'immancabile Marcin Momot, attraverso il forum ufficiale.

Tra i vari accorgimenti, finalmente arriveranno caratteri più grandi.

La lista comprende tutte le modifiche all'HUD, miglioramenti alla fotocamera, stabilità, prestazioni, il problema dei punti esperienza non rilasciati e molto altro.

Update 1.04 per console, 1.05 per PC.


  • Geralt will not longer interact with candles near chests and other interactive elements
  • General stability and performance improvements
  • Significantly Enlarged GUI and HUD elements (including fonts) on consoles and slightly on PC
  • Improved camera smoothness
  • Performance improvements during some cutscenes
  • Fixed case where game was crashing on loading a save in certain situations
  • Various bug fixes and user experience improvements in GUI panels
  • Fixed issue where some players were unable to run after Wandering in the Dark quest
  • Fixed issue where players were unable to talk to Eight after the Lord of Undvik quest
  • Too many wild hunt minions were spawned during Ciri's Story: Fleeing the Bog quest
  • Fixed issue where Keira could sometimes fall under terrain during Wandering in the Dark quest
  • Fixed issue where Player was unable to move freely during Blindingly Obvious quest
  • Fixed issue where Player was unable to activate portal during Wandering in the Dark quest
  • Fixed issue where Player could get trapped in Turseach castle ruins
  • Fixed issue where Roche was not present at Hanged Man's tree during Eye for an Eye quest
  • Fixed issue where Player was unable to talk or interact with certain NPCs
  • Fixed issue where Sirens in quest Lord of Undvik could be invulnerable
  • Fixed issue where player was unable to use certain actions after Carnal Sins quest
  • Fixed issue where Geralt was sometimes unable to mount Roach
  • Fixed issue where some players where experiencing infinite loading screen during King's Gambit quest
  • Fixed issue where Simun was not properly spawned in An Unpaid Debt quest
  • Fixed issue where player might have had a progression break after choosing certain dialogue option when talking to Dijkstra in Count Reuven's Treasure quest
  • The Pyres of Novigrad quest is of course going to be fixed as well as the XP glitch

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